Description:

For my university project, I'm developing a chess game and AI chess bot using the Unity engine. The core of this project revolves around designing a chess bot capable of making smart moves within a given timeframe. By employing the Minimax algorithm with Alpha-Beta pruning and prioritizing crucial moves like checks and captures, the bot is optimized for efficient and competitive gameplay.
(In development)

StatusReleased
PlatformsHTML5
AuthorHinkirMunkur
Made withUnity
TagsChess

Leave a comment

Log in with itch.io to leave a comment.